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Adding movement to maps
by:
InspiraSean86
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Adding movement to maps
Village map -
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The Nordic Town of Fellur -
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Here's maps I made for my Crown of the Kobold King (PF2e) game for FoundryVTT! -
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The Town of Welton, for running the one shot "Wolves of Welton". My first smaller scale map and I like how it came out. -
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Town of Felsbrock -
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Digger Town -
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Savage Frontier Overworld Map -
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My next campaign map -
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Kingdom of Caerleon, known as "Azorynia's gift from the gods." Setting for a campaign I'm working on. I'd love advice on how to improve this map. -
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Valle Smaragia -
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More from
InspiraSean86
A townhall and jail (40x40)
A small farming hamlet nestled amongst giants
Finished a commission for a Green Hag BBEG boss fight in the middle of a swamp! (96x128)
I was feeling stuck about how to build this abandoned beach house, do I put it down and left the computer. Came back the next day and!:
The rate I crank out maps, ya'll should follow my Patreon: Next - Skull Dunes from GoS
The Abbey
I posted the day time version of this map a while ago, but i just finished the nighttime version. Normally this is reserved for a tier on my Patreon, but tis the season!
*Technically* this is Lon Lon Ranch from Legend of Zelda: Ocarina of Time, but I expanded the house and this could be used a general farmstead (55x73)
With the new HSBC tool, you can now make black and white maps, which can then be turned into a coloring book/colorable scenes
(WIP) The basement of a bar leads to a dwarven dormitory for a mining operation (or a hidden smugglers operation)