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Module Walkthrough: Monk's Active Tile Triggers. Automating Foundry without Writing Macros!!
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baileywiki
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Module Walkthrough: Monk's Active Tile Triggers. Automating Foundry without Writing Macros!!
Automating Foundry Part 8: Creating Transforming/Dynamic Maps with Monk's Active Tiles -
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Automating Foundry Part 4: Automatically Look for and Change a Value (like elevation, or size, or armor class) using Monk's Active Tile Triggers -
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Modular Wilderness for Foundry VTT. Instant trees, bushes, caves and ridges. See my implementation of it here. -
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A "Dwarven Forge" type tower system for Foundry VTT. Full release walkthrough and some module tips along the way -
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New Foundry Module Highlights 3D Preview, Active Tiles, DF Architect, Multiface Tiles, QuickScale (see video timestamps to jump) - plus Baileywiki release walkthrough -
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Finally! the completed modular gothic castle. All sublevels and above-ground levels, with fancy new macros and effects, and some experimental "levels enabled" ship prefabs to play with -
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THE TOP 5 MODULES for Mapping in Foundry. Token Attacher, Dungeon Draw, Levels, DF Architect, Moulinette. Did we miss one?? -
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Draw Dungeons Directly in Foundry! Walkthrough of New Module: Dungeon Draw -
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