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Maps by
TheMilchMan67
Made a crest/logo for the party I DM for: The Sons of Thunder!
Raven Lord's Ball Room [30x35]
Hag Sisters' Lair - spike pit and bear trap intended to be hidden
Gnoll War Den [40x40 grid]
Sea Basilisk's Nest, 50x30
Lava Forge
Crypt of the Deathweavers [24x16]
Corrupted Clearing
Little map Duergar city and surrounding areas. She ain't much, but she's mine.
Rainy Battlefield [36x27]
Pocket Realm Islands (WIP). Going for that Halo style light bridge. Thoughts as I continue?
Swampy encounter map! The party will have to fight some Drowners (from the Witcher series) by the abandoned guard tower on their journey through the swamp.
Jungle Rope Bridge, 40x24
Sea Cave Shore
Quick Battle Map I whipped up between meetings [30x18]
Dwarven barracks and store room. Used u/LF_Found 's tomb template as a starter (linked in comments).
Battle map for a gargoyle ambush as the party investigates the late mayor's haunted mansion! *Gargoyles sold separately*
The Rotting Wood. Great place to get attacked by some tree blights or shambling mounds.
First encounter for my upcoming campaign: the village of Mudbend is ambushed by Goblins during the Harvest Festival! How can I make it feel a little more festive? Don't want to add any people since I'll be importing this to Roll20 for combat and adding tokens there.
Bridge to the Duergar fortress
Lair of the White Dragon, Sarnithax
Abandoned Fountain
Cliffside Encounter! My party had to fend off an Ice Troll and some harpies on this narrow ledge
Sky Islands at Sunrise (48x27)
My snowy rendition of the Bishop Alexander fight from Divinity Original Sin 2
Tar pits battle map
Mayor's Mansion Battlemap! 100% made in Inkarnate, with custom texture uploads for the rugs.
Tainted Grove
Siege on the Silver Throne (link in comments, 35x31)
*Slaps Map* You can fit so many Duergar in this bad boy...
Underdark Ambush (4 lights are from dancing lights spell)
The Ooze Pit
Castle Wall Siege (49 x 35)