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OShutterPhoto
The Supertide. Inkarnate Pro. High res versions of this map will be on my Patreon... soon!
Map for a heist scenario I'm doing in Humblewood. Second attempt to use a screencap from Townscaper as the basis for an Inkarnate map. Polished in Photoshop.
Saltar's Port, from the 5e Humblewood campaign. Done with Inkarnate Pro, with Photoshop work on the sea spray and ocean waves.
Temple map! https://inkarnate.com/m/42JnJ0--oshutterphoto-map-contest-temple/
Ashbarrow (Humblewood campaign by @thedeckofmany); made with Inkarnate V1 plus Photoshop (smoke and embers).
Swamp Village
The town of Burrow Wood from Harper's Tale @saturdaymorningscenarios. Inkarnate Pro.
WIP. Trying out some top-down maps with custom assets (buildings).
Maptober 2021 08 - Wizard Spell Testing Grounds
Village of tinkerers. Inkarnate pro.
Freeport - made with Inkarnate Watercolor Cities.
Humblewood Campaign Map (Inkarnate Pro)
Smallwood - a peaceful village in my Humblewood campaign. Made with Inkarnate Pro.
Quick battlemap. Inkarnate Pro.
Endgame. I love VTTs because they allow this kind of map to be used, scrolling along from left to right. Each section represents one of the characters' backstories, allowing them to get closure before the final battle against the BBEG. Inkarnate Pro. Higher res version available on my Patreon.
Rumblecusp, a tropical island in Critical Role. Straight export from Inkarnate.
Meadowfen in the fall. Done with Inkarnate Pro. Meadowfen is from the Humblewood campaign setting by @thedeckofmany.
The Bone Lord - Inkarnate Pro - high res, gridded, ship PNG and more on my Patreon.
Maptober 2021 - 15. It's A Trap!
Critical Role C2 E102 - the Bodak encounter
The Fane of Yeenoghu. A redo of a Maptober entry from last year for a party of 6 level 14 Humblewood characters. The trap stats were made using Sly Flourish's Lazy DM's Guide.
Ashbarrow - after the fire (Inkarnate 1.0 plus photoshop) - aftermmath of the adventure to put out the flames.
Replacing Prince's Port in my Harper's Tale adventure - Princess Port! Buildings were created as appropriate for the Humblewood setting. Princess Port used to be a thriving river port, but a silt buildup killed the river trade. Now it's a farming and mining town.
An experiment. What if you took a screenshot of a Townscaper map, and built on it in Inkarnate?
Winter's Daughter - the standing stones and the mound. Made using 100% Inkarnate Pro. Based on the adventure by Gavin Norman at Necrotic Gnome, cartography by Karl Stjernberg. I'm going to use this map on Roll20 with my D&D group. I had to get creative with the standing stones!
The Sorcerer's Feast (from Trilemma Adventures) done using Inkarnate's battle map editor - with roof and inside detail.
Maptober 2021 #13 - Rocky Ruins
Empire Boulevard, featuring the new Babylonian stamp set. More with and without grid on my Patreon!
Maptober 2021 - 16. Tiny Kingdom
A pit opens up under the rogue... and drops them into a forgotten crypt. Inkarnate Pro. 40x20 squares.
Maptober 2021 - 10. Path of Destruction. Less a map than a scene setting.
Maptober 2021 - 11. Abandoned Crypt
Maptober 2021 - 09. Nightmare Realm.
Raven's Nest. Phase spiders have moved into this dryad's ring of stones.
Maptober 2021 Day 6 - City of the Damned. This one took a bit more than an hour to do.
The Amaranthine Tree (Humblewood campaign from Hit Point Press) - Inkarnate 1.0 with photoshop to change the tree's colour, and to put in my own grid.
Inkarnate progression from quick map that was needed in 20 minutes to a more polished look for later. In this battle, the heroes protect Susan of the Swamp while she banishes a captured devil. Humblewood campaign.
Maptober 2021 02 - The Thing In The Basement
Smallwood players map. I wanted to make something the players could reference. Map done in Inkarnate Pro, text boxes done in Photoshop.
The Brewer's Cottage. Inkarnate Pro. Day/Night versions with and without grid on my Patreon.
Maptober 2021 - 03 Alchemist Asylum
It's winter in Humblewood. Map made with Inkarnate Pro + Photoshop. A lot of Photoshop. Map is a copy of the map found in the Humblewood main rulebook, by Hit Point Press @thedeckofmany.
Just your basic cave entrance battlemap. Inkarnate.
Sleepy Ridge (Inkarnate Pro plus Photoshop)
Town adventure map - some custom assets (treehouses and unconscious villagers)
Ice River Highlands. Inkarnate Pro.
The Hanza is overtaken by a devilish skiff. Inkarnate Pro.
On the road. What I like about Inkarnate is that I can make a map in about 10 minutes for upcoming adventures on Roll20. Need a country road encounter? Boom!
Meadowfen (Humblewood campaign)
Desert compound - Inkarnate Pro.
Finale for the current arc of our Harper's Tale game in Humblewood. The mad druid Gwynn awaits the party on his island. Fisticuffs to ensue! Inkarnate Pro.
Cabin in the Woods - from Harper's Tale @SaturdayMorningCartoons. This map is based on descriptions in the adventure, so it's slightly original.
Winter's Daughter Fairy Prison - today's map has a fair amount of Photoshop: added snow, the fairy portals, and trimmed the icicles on the tower. Taken from the Winter's Daughter module by Necrotic Gnome.
Updated this map that I made last year. There are non-gridded and standard grid versions of this map on my Patreon too, by the way. For a low monthly fee you get access to EVERYHING. Original map by Karl Stjernberg.
Maptober 2021 Yeti's Cave
Maptober 2021 - 14. Plagued Village
Maptober 2021 05 - Necromancy Mayhem. Still trying to keep these maps to less than 1 hour. Here, we have a ritual gone terribly wrong. So many dead in this dreadful accident. Oh but wait, there's some movement...
The Red Guild. Inkarnate Watercolor Battlemaps Early Access.
Port Denever in a smaller scale map. Here you can see the groves of olive and citrus trees, and also the other city on Skyfall Island - Deepwater. The climate here is similar to Southern France or Spain on the Mediterranean. Made with Inkarnate Pro.
Maptober 2021 Day 04 - Dimensional Breach
Troll bridge. A quick map for my DnD game. Watercolor Battlemaps plus Fantasy Battlemaps 2.0 plus Fantasy Battlemaps. Early access.
The Goblin Curse. In my Humblewood game, the PCs have rescued a little Mapach girl who turns into a goblin at night. She comes from Blackberry Hollow, where by day they are Mapach, but at sundown turn into horrid goblins. Adventure beckons! Made with Inkarnate Pro, no post-editing.
How about a bit of swamp action? Inkarnate Pro.
The Harvest Festival - a village for my Humblewood game. Inkarnate Pro + homemade critter people plus a bit of Photoshop to blend the houses into the trees.
Bridge Encounter Map - Inkarnate Pro plus Photoshop (white water effects)
The road to Bazzoxan (Call of the Netherdeep) - supplemental map for road encounters. Higher res and gridded/ungridded available on my Patreon. Map made on Inkarnate.
Maptober 2021 - 17. Cuteness Overload
10 minute map used as a background for an adventure recap in one of my games. I love the isometric format to make backgrounds for cinematic images. I also love to use the iso format to make battlemaps if the action takes place out of doors.
A primitive village. This kind of map comes together in about 30 minutes. I like to use these iso maps as battlemaps with lots of open space for the characters to move around.
Mirror lake. Inkarnate Pro. About 1.5 hours of work. An island in the middle of a mountain lake, with a ruined temple on top of it.
The Gardener's Cottage. Inkarnate Pro.
Maptober 2021 07 - A World That Once Was. finally caught up. "You bastards! You blew it up!"
The Lighthouse. Inkarnate Pro. Outside and inside maps.
The PCs find a quiet cemetery in a forest clearing. Inkarnate Pro.
Death in the snow - early access
Maptober 2021 - 12. Bazaar crossroads
HUB City Council. I had misgivings about posting this map, but here it is. In our home game, the PCs race to bring evidence to City Council to help pass a vote to outlaw slavery. Inkarnate with Photoshop finishing work. Higher res versions of all of my maps on my Patreon.
Bandit Camp Battlemap (Humblewood)
Humblewood in the autumn. Humblewood is a 5e campaign supplement by Hit Point Press @thedeckofmany. Exported at 8k from Inkarnate 1.0 and slightly edited in photoshop (smoke, the Avium, contrast adjustment).
Zooming out more from Port Denever. This is the local region map for my HUB game. Port Denever is basically the gateway to HUB for shipping traffic. Made with Inkarnate Pro.
The Silver Queen - day and night. The day version is unmodified Inkarnate Pro; the night version is Photoshopped to make it darker, less saturated, and the emphasize the lit areas where the fires are.
Port Denever, definitely a hive of scum and villainy. Mostly Inkarnate Watercolor Cities (other Inkarnate stamp sets too).